What is a mesh? =============== A mesh is a collection of points (*nodes*) and shapes (*elements*) that represent a larger geometry or computational domain. Meshes can be used for a variety of purposes, including computational simulations (finite element, volume, and difference methods), computer graphics, image analysis, and additive manufacturing. In MyMesh, a mesh is defined primarily by the set of node coordinates (``NodeCoords``) and the set of node connectivities (``NodeConn``) which indicate the nodes that are connected to form each element. The elements are convex polygons or polyhedra, each defined by ordering nodes according to standard conventions. Mesh Types ---------- MyMesh considers three main :func:`Type <mymesh.utils.identify_type>`\ s of mesh and several sub-types. Line Meshes (``Type='line'``) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Line meshes are made up of edge elements. These meshes could represent a 1D mesh (e.g. a series of springs), the outer boundary of an open surface mesh, or the wireframe of a volumetric mesh. Surface Meshes (``Type='surf'``) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Surface meshes are compos of surface elements (namely ``tri``\ s and ``quad``\ s), including both 2D planar meshes and 3D surfaces. 2D Planar Meshes """""""""""""""" 2D planar meshes exist in a plane (most commonly the x-y plane) such as a mesh based on a 2D image. They contain both interior elements and elements with boundary edges. 3D Surfaces """"""""""" 3D surfaces consist of 2D elements but exist within a three dimensional space. These surfaces can either be open (with exposed edges) or closed. Volume Meshes (``Type='vol'``) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Volumetric meshes are made of three dimensional elements such as tetrahedra or hexahedra. Voxel Meshes """""""""""" Voxel meshes are a special case of hexahedral meshes consisting of uniform cubic or rectangular elements that arise from three dimensional images where each voxel (the three dimensional, *vo*\ lumetric analog to a pixel) is converted to an element. While a voxel mesh could be full grid of voxels, more commonly the mesh will be thresholded to obtain a voxelized geometry.