mymesh.octree.Points2Octree#

mymesh.octree.Points2Octree(Points, maxdepth=10)[source]#

Generate an octree structure from a set of points. The octree will be subdivided until each node contains only one point or the maximum depth is met.

Parameters:
  • Points (array_like) – Point coordinates (nx3)

  • maxdepth (int, optional) – Maximum depth of the octree, by default 10

Returns:

root – Root node of the generated octree structure.

Return type:

octree.OctreeNode