mymesh.tree.QuadtreeNode.makeChildren#
- QuadtreeNode.makeChildren(childstate='unknown')[source]#
Initialize child nodes for the current node
- Parameters:
childstate (str, optional) –
state to be given to the children, by default ‘unknown’.
Other options are
’branch’: This is node is an intermediate node between the root and leaves
’leaf’: This is node is a terminal end and has no children.
’empty’: No data is contained within this node, and it has no children